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That is what this review does, it attempts to, as much as is possible, evaluate the 3DS version of Monster Hunter 3 Ultimate with as little comparisons to the Wii U or Wii games as possible. One way to do it is to simply assess the 3DS game in isolation: view it independently of the Wii or Wii U game, and as just another addition to the 3DS library. How, then, do you go about assessing Monster Hunter 3 Ultimate on the 3DS? Do you compare it with the Wii game? Do you compare it with the Wii U game? Do you assess it for what it is, or for what it isn’t?
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#Monster hunter 3 pc full
Ultimate 3 falls in that latter category, being an expanded port of the 2010 breakout Wii game what makes it harder to review, however, isn’t that, but the fact that Ultimate 3 also has a much more featured Wii U port as well, which has enhanced HD visuals, an online mode with full text and voice chat support, as well as an expandable control scheme that supports the Wii U Gamepad, Wii U Pro, Wii Classic Controller, Wii Classic Controller Pro, and even USB keyboards none of these features are present in the 3DS game. The series in general has been characterized by a formidable entry curve, lack of accessibility, and slow, iterative improvements and refinements to an otherwise static formula, and a whole lot of re-releases with additional content. Monster Hunter has always been a hard series to review, and the newest installment, Monster Hunter 3 Ultimate, is an even harder game than usual to evaluate and assess.